2024 Head Graphic Designer at YC gGmbH Medien und Bildung, Agency for Media Education, Digital Competencies, Media Production
2024 Freelance Graphic Designer at Anytype, Software Company
2023 Freelance Graphic Designer at Quad Fine Arts, Modern Fine Art Gallery
2022 Freelance Book Designer at Circadian Books, Publishing House
2022 Graphic Design Intern at backbonebooks, Book Design Agency
2022 Graphic Design Intern at hesign International, Graphic Design Agency
Education
2023 Bachelor at Design Academy Eindhoven
2019 International Baccalaureate Diploma at Dresden International School
Andreij Reiser Pamphlet
2023
Approached by
Quad Fine Arts
to design a pamphlet
announcing their representation of photographer Andrej
Reiser. The booklet was inspired by
Reiser's
unique scanography prints.
(the amazing original work
the pamphlet was based on)
YC gGmbH
2024
In 2024, I became the head graphic designer of YC gGmbH, a
state-funded media-pedagogical company based in my hometown, Dresden,
Germany. I was tasked with revamping the visual identity
of the company in a way that would still be recognizable to their old
clientele, Saxon schools, and the
Saxon State Ministry for Education, whilst appealing to basically all
types of groups of people from children to parents to teachers. As a
result, I created a flexible visual system based on the rectangles
from their previous logo
.
Due to the wide range of content
that the design must contain, and the different places and formats that
the design must be applied to, the visual identity had to be quite simple
and variable whilst, of course, still being distinguishable
as the visual identity of YC. As such, the rectangles inherited from the
original logo, serve as the fundamental building blocks of the visual
system
, as their versatile form allows for the seamless integration of virtually
any content without appearing out of place.
Much like YC's
philosophy to teaching and education, the design concept is rooted in the
physical and tangible. The concept draws inspiration from a whiteboard,
where the rectangular elements act like abstract magnets that can be
freely arranged to display information
. Furthermore, the rectangles can escape the two-dimensional constraints,
with the ability for these magnets to stick on top of each other.
This is not only used as a method to establish a clear information
hierarchy, but also a way to create quite distinctive visual arrangements.
Understanding the Internet (a bit better)
2023/24/25
Understanding the Internet (a bit better) is a collection of 2 risograph-printed A3-sized publications
that take on the urgency of creating a simplified, unified architectural
overview of the internet today, whilst offering insights
into possible alternatives to the current internet structure.
"Everything is deeply intertwingled" is what the eccentric computer pioneer
Ted Nelson wrote in his printed publication, Computer Lib: Dream Machines,
released in 1974. We believe the internet
has not quite become what its early pioneers had intended
it to be, as it has materialized into a medium that doesn't support an
interconnected way of thinking, which would otherwise benefit
creativity and ingenuity. Fortunately, alternatives that do go in the
direction of the visions of early internet pioneers, are being developed today.
Yet, after questioning our personal knowledge, we realised
that people in our social surroundings also did not know how the internet was
structured or even looked
like. Furthermore, after attempting to research this topic, we realised that
there is no explanation of how the internet is structured that is tangibly
understandable and visually enticing for design
students. And as upcoming professionals whose practice is evermore intertwined
and reliant on the technology of the internet, how can we know which
directions and alternative structures are worth supporting if the mental image of
the structure is so fractured, imperceptible, and unexplained?
This is why Understanding the Internet (a bit better) takes on the urgency of
creating a simplified, unified
architectural overview of the internet structure today, whilst introducing readers
to possible alternatives
to the Internet that have real potential to improve the creative process of
designers. This project tries to enthuse people on the topic of the internet
and gives an access point to further exploration beyond the scope of the
publication and subsequent installation.
Dinamo Font Cards
2024/25
A self-initiated project proposal for the Berlin Type Foundry
Dinamo,
Dinamo Font Cards are collectible trading cards based on Dinamo's
typeface catalogue. Fitting into Dinamo's
"hardware" collection, the cards offer fans an engaging way to inform
Dinamo's fans about the special character(s) and traits of each
typeface.
Each card features a variety of
elements and statistics that provide insights into the typeface's creation,
unique details, characteristics,
cultural significance, inspiration, history, and more. These cards serve as
a tangible extension of the blog that accompanies the release of each
typeface.
Packaging this information in a physical printed
collectible creates a beautiful and playful medium that allows the users of
Dinamo's
typefaces to gain a deeper understanding and appreciation of the work and
love that is poured into each typeface and character. Furthermore, due to this
medium's size, it offers a fairly inexpensive way to show potential Dinamo
customers the font in action on print. Like a mini
type specimen book :) A Dinamo Specimen Card! Perhaps that is a better name?
Anytype Header Image
2024
I was tasked, by the startup Anytype, to create an image for their blog,
"How we work at Anytype: Seasons, Big Bets
& Key Results", which discusses Anytype's way of working and planning of
goals over months and
years.
Unfortunately, it was not utilized, but I enjoyed working
on the task and quite liked the outcomes.
Drone Atlas
2021
Drone Atlas looks at how
future last mile delivery
drones will navigate and see our world, whilst assessing the
major hurdles that current
generation delivery drones must overcome to be realistic
delivery vehicles.
Interview with Karel Martens
2021
Book
with excerpts from interview with Karel Martens about his design practice
, design systems
, and his love
for teaching and virtual
forests in skype
.
E-Paper Book
2021
What would a book with paper that can display moving
images look like?
An index of experimental
interface, the Intex asks the reader to use the infinite curatorial possibilities of this book,
provided by the inclusion of
e-Paper, to create connections, build concepts, compare ways of thinking, develop
narratives, gain knowledge, question ideas and ponder on the similarly infinite possibile
ways in which information can be presented, processed,
and created by interfaces. An experimental interface itself, Intex shows the power of variable
curation and association
, and is to be used as an endless index for the creation of potentially impactful ideas.
K634
2022
Book
design in collaboration with Claudia de la Torre's Backbonebooks
for Kunstraum K634. This book shows exhibitions that took place at the
Kunstraum K634 in Köln,
whilst progressively taking readers through the garden
that precedes the space.
Egon Gravity Typeface
2021
This typefaces allows for diverse use due to its revealed
construction. The structure is based on 4 mathematically related
circles (8mm ø , 16mm ø , 32mm ø, 56mm ø ) and an orbital
(or rubber string) like connection between them.
Revealing the contrstruction
of the font/ character tackles an idea I had about designing a typeface to be used both digitally,
but also to be drawn
by hand. Simplifying the characters and allowing the user to see the structure underneath
gives them the ability to draw and see
the typeface in real life quicker.
Furthermore, by showing the structure of the
typeface invites the user to write by hand, alter, mix
, play, and experiment with it. As a result, the font can be used to
target many moods, niches, or
implementations.
Conversation Book
2022
Redesign of the cover
and content for Circadian Books second print run of
The Conversation Book. "Questions to open the portal
into parallel lives. This book is com-prised of the hypothetical questions
that pro-pose to imagine alternate
realities. Best practiced with a partner, every question can be used as a
conversation starter to explore a
different version of yourself and of each other."
How to Read a Book
2023
How to Read a Book is a personal research project
exploring the ways one can use the physicality of the book
to communicate meaning.
To compete with other information transmit-ting media for the
attention of users, the book needs to emphasise the unique ways with which it can convey meaning.
Unlike other information communicating devices, the book can transmit its content through its actual
physical form, delivering a
multidimensional content experience.
To be able to explore the physical possibilities
of the book, I rigorously analysed
books designed by professionals I admire, to learn uncover
and understand how they used the materiality of the book to communicate meaning
. Through several steps (3 steps), I revised my notes by formating them in different
ways. This technique, learned at DAE, allowed me to uncover ideas and concepts that I hadn't
seen or noticed before.
Consequently, to test, to understand and to deepen my analysis and
findings, I created a series of blank, "Illegible" Books, (11 in total) in close
collaboration with drukkerij robstolk amsterdam.
By getting rid of colour
and content to emphasise the role of the physical, these books try to communicate a randomly picked theme, word,
or phrase only by using the paper, binding, and form.
2023 - Design Academy Eindhoven Graduation Project guided by Katja van Stiphout
and in collaboration with drukkerij robstolk amsterdam
How to Read a Book Analytical Visualisations
2023
Through my research I concluded that the physicality of the book is made up of 3 categories: Paper,
Form, and Binding. Each individual category is made up of several characteristics
that together define what meaning or feeling that category, and in turn the book, emits.
The physical research with the "Illegible Books" resulted in the Analytical Visualisations
. These infographics visualise the individual characteristics of the 3 categories, and in turn,
show my thought process and design choices when aiming to emit
certain meaning or feelings through a book.
Each characteristic in a category
can be put on a spectrum between two opposite meanings and/or feelings that can be achieve
based on its properties. With these visualisations I have created a
tool for myself that can be referred to later in my graphic and book design practice.
2023 - Design Academy Eindhoven Graduation Project guided by Katja van Stiphout
and in collaboration with drukkerij robstolk amsterdam